Sports / In development

Pocket Putt

A pocket green with just enough room for a good idea.

Pocket Putt concept artwork
Original concept artwork. This page describes a design in development; it is not an active game screen.

The central idea

A drag would choose direction and strength before releasing the ball. The course could show the intended first part of the shot, leaving the final roll for the player to judge.

A small game works best when its first choice makes sense without a long explanation. This concept begins with a single interaction and a visible consequence. Additional rules would only belong if they make that interaction more interesting.

What needs to feel right

The ball should stop predictably, and the camera should never hide a useful edge. The working art explores soft geometry that makes elevation easy to see.

Before an idea becomes playable, it needs comfortable pointer and keyboard controls, a useful pause state and a clear result. The artwork on this page establishes the mood, while those interaction questions remain part of development.

What you can do today

Lane & Roll is ready now and uses a familiar combination of aim and power. Five frames provide a short practice session.

You can bookmark this page if local saves are enabled, or send a specific suggestion through the contact desk. A saved concept stays on this browser; it does not create a mailing-list subscription, reserve access or schedule a notification.

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